Salvaging only works on loot drops (and maybe crafted?) for now at least, due to a technical limitation the item has to come out of the RNG. Some specifications from Borticus on Reddit and the STO forums: Looks like a serious "last 1%" build project after you've filled the bottomless pit of quality level upgrades, high likely expense (in time particularly for all the loot you'll need to melt down) for very even smaller gains. Re-engineering involves burning down loot for a new Salvage resource, which can be used to re-roll mods on equipment, including unlocking new mods. We haven't gotten better than a low-tier ship or shuttle since the Admiralty system came out.Įdit: I see mid-season previews have started. Hopefully they won't cheap out on the last couple days this time. Some cruiser builds combine this with two copies of auxiliary power to batteries, which tanks your aux power but splits it up between the other three, allowing them to run power continuously at 125 for shields, engines, and weapons, at the cost of only really being able to use science powers that have fixed effects (you can use science team or hazard emitters to clear debuffs, but their heal components will be negligible with aux2batt running). Thanks to the 15 second cooldown on other EPTx skills, if you're willing to dedicate four engineering powers, you can roll both shields and another system like engines or weapons continuously. Because EPTS lasts 30 seconds, with two ranks you can always have a shield hardness and regeneration buff running, plus a decent shield heal popping frequently. However, each rank triggers only a 30 second cooldown on other EPTS ranks and a 15 second cooldown on other emergency power to (something) skills. So, each of the three ranks of EPTS has a 60 second cooldown themselves. Stay more than 5 km from anything with a tractor beam, shockwave, or heavy torpedo/mine attack Two copies of emergency power to shields* Covariant shields (unless you're using a particular set shield that your build can't live without) PVE space combat can be solved with three steps: There is an option (off by default for some stupid ass reason) to loot with one click (or F key) with no confirmation dialog. I recommend that if you can if it's been as long for you as it had for me (hadn't played since the pre-Delta Rising stuff for my free Kobali ship) I had a free character slot so I started new again because of all the changes since I last played. I've been playing again for a couple of months now. If I'm not mistaken, Fleet & C-Store ships require an upgrade token to make T5u (check in the ship stats and you can see if there is an upgrade available) whereas Event ships and Lockbox(and maybe Lobi) ships get a free T5u upgrade. It looks like I might want to go back to the tiny single fighter bay jem'hadar ship rather than the sweet dual fighter bay'd obelisk carrier?Įdit: Jem'Hadar Heavy Escort Carrier, I almost remembered the name correctly My jem'hadar escort carrier got a free T5-U upgrade? at my gear and skills to get any sense of what was going on.īut woo, level 50-60 took like no time at all. It took me 3 days of logging in and just. (the steam pack did not actually unlock and I get an invalid code message trying to redeem it) The Jingle Jam plus an old starter pack from an old steam sale got me to reinstall.
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